Virtual reality game development over 5 days. The program is intended for 7th-12th grade students. The world of VR technologies and game creation in Unity Engine environment.

About the classes

  • Arrival from 9:00 to 10:00.
  • Morning session from 10:00 to 12:00.
  • From 12:00 to 13:00 lunch break in the office center cafeteria (students need to bring 6 euros for lunch each day).
  • Afternoon session from 13:00 to 16:00.
  • From 16:00 to 17:00 relaxation – opportunity to move around and play virtual reality games in a shared virtual space.
  • 15-minute break every hour, during which we’ll play educational board games or go outside for fresh air.
  • Group size: maximum 8 people.
  • Technology and equipment: our school is equipped with powerful gaming computers and the latest generation Oculus Quest 3 headsets. Each student has a 10m² space for full and safe movement in the virtual reality environment. Computer monitors have freely adjustable positions, and workstations are equipped with ergonomic chairs to provide each child with the most comfortable working environment.

Training program:

Day 1: Introduction to the world of virtual reality

  • Introduction activities.
  • What is virtual reality? Technology history and development
  • Best VR game examples (Beat Saber, Half-Life: Alyx, Superhot VR) – discussion
  • Introduction to Unity and VR tools (XR Interaction Toolkit, OpenXR)
  • Practical work: Creating your first VR environment in Unity (simple room and objects)
  • Summary and Q&A

Day 2: VR game design and interactivity

  • VR game design principles – how to create a comfortable and exciting experience
  • VR controls: teleportation, hand movements, object grabbing
  • Creating an interactive VR environment – adding physics and movement

Day 3: VR game mechanics and player experience

  • Game mechanics in VR – how to create a player-friendly environment
  • Simple object interaction
  • Adding game elements

Day 4: Enhancing the game and testing the VR experience

  • Sound and visual effects in VR environment
  • UI design for VR games
  • Game testing and debugging

Day 5: Project completion and presentation

  • Each participant presents their VR game
  • Discussions and feedback
  • Closing ceremony and certificate awarding
Venue time

18.08 – 22.08.2025.

Requirements for the course

Change of shoes, tray or clipboard, writing utensils, scissors. Lunch allowance €6/day