We offer students (grades 7-12) the opportunity to participate in 3D game development training. Classes will take place over 5 days – from 9:00 AM to 5:00 PM.
About the Sessions
- Arrival from 9:00 AM to 10:00 AM.
- Morning session from 10:00 AM to 12:00 PM.
- From 12:00 PM to 1:00 PM lunch break at the office center cafeteria (each day students need to bring €6 for lunch).
- Afternoon session from 1:00 PM to 4:00 PM.
- From 4:00 PM to 5:00 PM recreation time – opportunity to move around and play virtual reality games in a shared virtual space.
- Each class hour includes a 15-minute break, during which we’ll play educational board games or take a break in fresh air.
- Group size: maximum 8 people.
- Technology and equipment: our school is equipped with powerful gaming computers and the latest generation Oculus Quest 3 headsets. Each student has a 10m² space for comprehensive and safe movement in virtual reality. Computer monitors have freely adjustable positions, and workstations are equipped with ergonomic chairs to provide each child with the most comfortable working environment.
Training Program
Day 1: Introduction to Game Development and Unity Engine
- Introductory activities
- Game development basics, working with Unity Engine environment
- Experimenting with the physics engine (gravity, forces, collisions)
- Customizing player movements
- Working with GameObjects, transformations (movement, rotation, scaling)
- 3D Assets with Unity Store
Day 2: Game Element Interactions
- Player actions: picking up objects, opening doors
- User interface (UI) enhancement
- Simple game systems
- Using Unity Asset Store
Day 3: Artificial Intelligence and Game Logic
- Enemy AI
- Tasks and missions
- Game event management
- Sound effects and animations
Day 4: Improvements and Testing
- Game system and rules
- Particle effects
- Game testing and customization
Day 5: Final Improvements and Presentation
- Bug fixing and game improvements
- Testing other students’ created games
- Final presentation and awards ceremony